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todo weather example
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28
assets/mods/basegame/weathers/WeatherGeneric2.json
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28
assets/mods/basegame/weathers/WeatherGeneric2.json
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{
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"skyboxGradColourMap": "generic_skybox.tga",
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"daylightClut": "clut_daylight.tga",
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"classification": "generic",
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"cloudChance": 1600,
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"cloudGamma": [0.48, 2.4],
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"cloudGammaVariance": [0.1, 0.1],
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"windSpeed": 0.25,
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"windSpeedVariance": 1.0,
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"clouds": {
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"cumulonimbus": {
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"filename": "cloud_large.png", "tw": 2048, "th": 1024, "probability": 0.02,
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"baseScale": 2.0, "scaleVariance": 0.3333333,
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"altLow": 80, "altHigh": 120
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},
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"cumulus": {
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"filename": "cloud_normal.png", "tw": 1024, "th": 512, "probability": 0.05,
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"baseScale": 1.0, "scaleVariance": 0.6,
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"altLow": 80, "altHigh": 800
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},
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"altocumulus": {
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"filename": "cloud_normal.png", "tw": 1024, "th": 512, "probability": 1.0,
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"baseScale": 0.5, "scaleVariance": 0.1,
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"altLow": 1600, "altHigh": 2400
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}
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},
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"__comment__": "Make a texture for altocumulus so that this weather can be realised with less than 1000 sprites"
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}
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