working wire cutter (drops no wire)

This commit is contained in:
minjaesong
2021-09-18 21:01:06 +09:00
parent 097689f49f
commit 9e8bd5e4a9
8 changed files with 27 additions and 15 deletions

View File

@@ -3,14 +3,14 @@ package net.torvald.terrarum.gameitem
import com.badlogic.gdx.graphics.Color
import com.badlogic.gdx.graphics.g2d.TextureRegion
import net.torvald.random.HQRNG
import net.torvald.terrarum.Codex
import net.torvald.terrarum.ItemCodex
import net.torvald.terrarum.ItemValue
import net.torvald.terrarum.ReferencingRanges.PREFIX_DYNAMICITEM
import net.torvald.terrarum.itemproperties.ItemCodex
import net.torvald.terrarum.itemproperties.Material
import net.torvald.terrarum.langpack.Lang
import net.torvald.terrarum.modulebasegame.gameactors.ActorInventory
import net.torvald.terrarum.modulebasegame.gameactors.Pocketed
import net.torvald.terrarum.*
typealias ItemID = String
@@ -210,7 +210,7 @@ abstract class GameItem(val originalID: ItemID) : Comparable<GameItem>, Cloneabl
override fun toString(): String {
return "$dynamicID/$originalID"
return "GameItem(dynID:$dynamicID,origID:$originalID)"
}
override fun hashCode(): Int {