working wire cutter (drops no wire)

This commit is contained in:
minjaesong
2021-09-18 21:01:06 +09:00
parent 097689f49f
commit 9e8bd5e4a9
8 changed files with 27 additions and 15 deletions

View File

@@ -20,9 +20,9 @@ class WireCutterAll(originalID: ItemID) : GameItem(originalID) {
override val originalName = "ITEM_WIRE_CUTTER"
override var baseMass = 0.1
override var baseToolSize: Double? = baseMass
override var stackable = true
override var stackable = false
override var inventoryCategory = Category.TOOL
override val isUnique = false
override val isUnique = true
override val isDynamic = false
override val material = Material()
override val itemImage: TextureRegion
@@ -35,7 +35,7 @@ class WireCutterAll(originalID: ItemID) : GameItem(originalID) {
override fun startPrimaryUse(delta: Float): Boolean {
val ingame = Terrarum.ingame!! as TerrarumIngame
val mouseTile = Point2i(Terrarum.mouseTileX, Terrarum.mouseTileY)
val wires = ingame.world.getAllWiresFrom(mouseTile.x, mouseTile.y)
val wires = ingame.world.getAllWiresFrom(mouseTile.x, mouseTile.y)?.cloneToList()
wires?.forEach {
ingame.world.removeTileWire(mouseTile.x, mouseTile.y, it, false)