better splash

This commit is contained in:
minjaesong
2026-04-06 11:11:36 +09:00
parent f3fb8a96f0
commit 9edf3a6573
3 changed files with 111 additions and 130 deletions

View File

@@ -265,10 +265,10 @@ public class App implements ApplicationListener {
public static Hq2x hq2x;
public static Mesh fullscreenQuad;
private static OrthographicCamera camera;
private static FlippingSpriteBatch logoBatch;
public static OrthographicCamera camera;
public static FlippingSpriteBatch logoBatch;
public static TextureRegion splashScreenLogo;
private static TextureRegion splashBackdrop;
public static TextureRegion splashBackdrop;
public static AudioDevice audioDevice;
public static FlippingSpriteBatch batch;
@@ -550,7 +550,7 @@ public class App implements ApplicationListener {
}
}
private static Color splashTextCol = new Color(0x282828FF);
public static Color splashTextCol = new Color(0x282828FF);
@Override
public void create() {
@@ -752,6 +752,7 @@ public class App implements ApplicationListener {
// hand over the scene control to this single class; Terrarum must call
// 'AppLoader.getINSTANCE().screen.render(delta)', this is not redundant at all!
SplashScreen.loadingComplete = true;
IngameInstance title = ModMgr.INSTANCE.getTitleScreen(batch);
if (title != null) {
@@ -882,107 +883,7 @@ public class App implements ApplicationListener {
}
public static void drawSplash() {
setCameraPosition(0f, 0f);
logoBatch.setColor(Color.WHITE);
logoBatch.setBlendFunctionSeparate(GL20.GL_SRC_ALPHA, GL20.GL_ONE_MINUS_SRC_ALPHA, GL20.GL_ONE, GL20.GL_ONE_MINUS_SRC_ALPHA);
int drawWidth = Toolkit.INSTANCE.getDrawWidth();
int safetyTextLen = fontGame.getWidth(Lang.INSTANCE.get("APP_WARNING_HEALTH_AND_SAFETY", true));
int logoPosX0 = (drawWidth - splashScreenLogo.getRegionWidth() - safetyTextLen) >>> 1;
int logoPosY = Math.round(scr.getHeight() / 15f);
int textY = logoPosY + splashScreenLogo.getRegionHeight() - 16;
// draw custom backdrop (if exists)
if (splashBackdrop != null) {
logoBatch.setShader(null);
logoBatch.begin();
var size = ((float) Math.max(scr.getWidth(), scr.getHeight()));
var x = 0f;
var y = 0f;
if (scr.getWidth() > scr.getHeight()) {
y = (scr.getHeight() - size) / 2f;
}
else {
x = (scr.getWidth() - size) / 2f;
}
logoBatch.draw(splashBackdrop, x, y, size, size);
logoBatch.end();
}
int logoPosX = logoPosX0;//(int)(logoPosX0 + Math.round(100 * Math.sin(GLOBAL_RENDER_TIMER / 50.0)));
// draw logo reflection
logoBatch.setShader(shaderReflect);
logoBatch.setColor(Color.WHITE);
logoBatch.begin();
if (getConfigBoolean("showhealthmessageonstartup")) {
logoBatch.draw(splashScreenLogo, logoPosX, logoPosY + splashScreenLogo.getRegionHeight());
}
else {
logoBatch.draw(splashScreenLogo, (drawWidth - splashScreenLogo.getRegionWidth()) / 2f,
(scr.getHeight() - splashScreenLogo.getRegionHeight() * 2) / 2f + splashScreenLogo.getRegionHeight()
);
}
logoBatch.end();
logoBatch.setShader(null);
logoBatch.begin();
if (getConfigBoolean("showhealthmessageonstartup")) {
logoBatch.draw(splashScreenLogo, logoPosX, logoPosY);
}
else {
logoBatch.draw(splashScreenLogo, (drawWidth - splashScreenLogo.getRegionWidth()) / 2f,
(scr.getHeight() - splashScreenLogo.getRegionHeight() * 2) / 2f
);
}
logoBatch.end();
// draw loading bar and subtitle
SplashScreen.render(logoBatch, camera);
// draw health messages
if (getConfigBoolean("showhealthmessageonstartup")) {
logoBatch.setShader(null);
logoBatch.begin();
logoBatch.setColor(splashTextCol);
fontGame.draw(logoBatch, Lang.INSTANCE.get("APP_WARNING_HEALTH_AND_SAFETY", true),
logoPosX + splashScreenLogo.getRegionWidth(),
textY
);
// some chinese stuff
if (GAME_LOCALE.contentEquals("zhCN")) {
for (int i = 1; i <= 4; i++) {
String s = Lang.INSTANCE.get("APP_CHINESE_HEALTHY_GAME_MSG_" + i, true);
fontGame.draw(logoBatch, s,
(drawWidth - fontGame.getWidth(s)) >>> 1,
Math.round(scr.getHeight() * 12f / 15f + fontGame.getLineHeight() * (i - 1))
);
}
}
Texture tex1 = CommonResourcePool.INSTANCE.getAsTexture("title_health1");
Texture tex2 = CommonResourcePool.INSTANCE.getAsTexture("title_health2");
int virtualHeight = scr.getHeight() - logoPosY - splashScreenLogo.getRegionHeight() / 4;
int virtualHeightOffset = scr.getHeight() - virtualHeight;
logoBatch.drawFlipped(tex1, (drawWidth - tex1.getWidth()) >>> 1, virtualHeightOffset + (virtualHeight >>> 1) - 16, tex1.getWidth(), -tex1.getHeight());
logoBatch.drawFlipped(tex2, (drawWidth - tex2.getWidth()) >>> 1, virtualHeightOffset + (virtualHeight >>> 1) + 16 + tex2.getHeight(), tex2.getWidth(), -tex2.getHeight());
}
logoBatch.end();
batch.setBlendFunctionSeparate(GL20.GL_SRC_ALPHA, GL20.GL_ONE_MINUS_SRC_ALPHA, GL20.GL_ONE, GL20.GL_ONE_MINUS_SRC_ALPHA);
}
/**
@@ -1471,7 +1372,7 @@ public class App implements ApplicationListener {
}
private static void setCameraPosition(float newX, float newY) {
public static void setCameraPosition(float newX, float newY) {
camera.position.set((-newX + scr.getWidth() / 2), (-newY + scr.getHeight() / 2), 0f); // deliberate integer division
camera.update();
logoBatch.setProjectionMatrix(camera.combined);