korean 2-set ime reimplemented using the string rewriting system

This commit is contained in:
minjaesong
2021-11-13 13:52:39 +09:00
parent 36d72ffa6f
commit 9f101a1226
3 changed files with 36 additions and 10 deletions

View File

@@ -396,6 +396,7 @@ return Object.freeze({"n":"두벌식 수정 표준","v":"one","c":"CuriousTo\uA7
else if (states.buf[bufIndex] !== undefined) { else if (states.buf[bufIndex] !== undefined) {
let oldbufstr = bufDebugStringify(states.buf) let oldbufstr = bufDebugStringify(states.buf)
let sendout = '' let sendout = ''
// e.g. 닳 -> 달해
if (vowelCollision && isThisCharJongseongDigraph(states.buf[2])) { if (vowelCollision && isThisCharJongseongDigraph(states.buf[2])) {
let digraphs = detachJongseongDigraph[states.buf[2]] let digraphs = detachJongseongDigraph[states.buf[2]]
let newbuf = [digraphs[1], s] let newbuf = [digraphs[1], s]
@@ -403,24 +404,34 @@ return Object.freeze({"n":"두벌식 수정 표준","v":"one","c":"CuriousTo\uA7
sendout = bufAssemble() sendout = bufAssemble()
states.buf = newbuf states.buf = newbuf
return ["0", bufAssemble()] // console.log(`rearr1: ${bufDebugStringify(states.buf)} -> 1,${sendout}${bufAssemble()}`)
return ["1", sendout + bufAssemble()]
} }
else if (vowelCollision) { // e.g. 둣 -> 두사
else if (vowelCollision && states.buf[2]) {
let newbuf = [states.buf[2], s] let newbuf = [states.buf[2], s]
states.buf = [states.buf[0], states.buf[1]] states.buf = [states.buf[0], states.buf[1]]
sendout = bufAssemble() sendout = bufAssemble()
states.buf = newbuf states.buf = newbuf
return ["0", bufAssemble()] // console.log(`rearr2: ${bufDebugStringify(states.buf)} -> 1,${sendout}${bufAssemble()}`)
return ["1", sendout + bufAssemble()]
} }
// e.g. 가 -> 가ㅏ (error; buf: ㄱ ㅏ · -> · ㅏ ·, that illegally allows C ㅏ · if any choseong is directly followed)
else if (vowelCollision) {
reset()
// console.log(`rearr4: 0,${s}`)
return ["0", s]
}
// Choseong after finalised IPK-syllable (ㅇ as in 밥이)
else { else {
sendout = bufAssemble()
reset() reset()
if (bufIndex == 2) if (bufIndex == 2)
states.buf[0] = s states.buf[0] = s
else else
states.buf[bufIndex] = s states.buf[bufIndex] = s
// console.log(`rearr3: ${bufDebugStringify(states.buf)} -> 0,${bufAssemble()}`)
return ["0", bufAssemble()] return ["0", bufAssemble()]
} }
} }
@@ -428,20 +439,33 @@ return Object.freeze({"n":"두벌식 수정 표준","v":"one","c":"CuriousTo\uA7
let bufferEmpty = (states.buf[0] === undefined) let bufferEmpty = (states.buf[0] === undefined)
states.buf[bufIndex] = s states.buf[bufIndex] = s
if (bufferEmpty) { // e.g. 2nd ㅏ as in 가ㅏㅏㅏㅏㅏㅏㅏㅏㅏㅏㅏㅏㅏㅏㅏㅏ
// console.log(`assembling: ${bufDebugStringify(states.buf)} -> 0,${bufAssemble()}`) // this merely cuts the "loop" where 4,6,8...th ㅏ are also inflicted
//
if (isVowel(states.buf[0]) && isVowel(states.buf[1])) {
reset()
// console.log(`assem0: 0,${s}`)
return ["0", s]
}
// e.g. ㅁ and ㅂ as in 물과␣백두산
else if (bufferEmpty) {
// console.log(`assem1: ${bufDebugStringify(states.buf)} -> 0,${bufAssemble()}`)
return ["0", bufAssemble()] return ["0", bufAssemble()]
} }
// e.g. ㅜ ㄹ ㅐ ㄱ ㅜ ㅏ ㄴ as in 물과␣백두산
else { else {
// console.log(`assembling: ${bufDebugStringify(states.buf)} -> 1,${bufAssemble()}`) // console.log(`assem2: ${bufDebugStringify(states.buf)} -> 1,${bufAssemble()}`)
return ["1", bufAssemble()] return ["1", bufAssemble()]
} }
} }
// console.log(`assem-digraph: ${bufDebugStringify(states.buf)} -> 1,${bufAssemble()}`)
return ["1", bufAssemble()]
} }
else { else {
reset() reset()
// directly print out the character without using the buffer // directly print out the character without using the buffer
// console.log(`sending1 out: ${s}`) // console.log(`sending1 out: 0,${s}`)
return ["0", s] return ["0", s]
} }
}, },

View File

@@ -468,6 +468,7 @@ return Object.freeze({"n":"신세벌식 P2","v":"one","c":"CuriousTo\uA75Bvald",
} }
} }
// console.log(`assem-digraph: ${bufDebugStringify(states.buf)} -> 1,${bufAssemble()}`)
return ["1", bufAssemble()] return ["1", bufAssemble()]
} }
else { else {

View File

@@ -9,6 +9,7 @@ import com.badlogic.gdx.graphics.g2d.SpriteBatch
import com.badlogic.gdx.graphics.glutils.FrameBuffer import com.badlogic.gdx.graphics.glutils.FrameBuffer
import com.jme3.math.FastMath import com.jme3.math.FastMath
import net.torvald.terrarum.* import net.torvald.terrarum.*
import net.torvald.terrarum.App.printdbg
import net.torvald.terrarum.gamecontroller.* import net.torvald.terrarum.gamecontroller.*
import net.torvald.terrarum.utils.Clipboard import net.torvald.terrarum.utils.Clipboard
import net.torvald.terrarumsansbitmap.gdx.CodepointSequence import net.torvald.terrarumsansbitmap.gdx.CodepointSequence
@@ -182,7 +183,7 @@ class UIItemTextLineInput(
while (cursorX > 0) { while (cursorX > 0) {
cursorX -= 1 cursorX -= 1
val charDeleted = textbuf.removeAt(cursorX) val charDeleted = textbuf.removeAt(cursorX)
// printdbg(this, "$dbgprn)charDeleted=${charDeleted.toCharInfo()}") printdbg(this, "$dbgprn)charDeleted=${charDeleted.toCharInfo()}")
if (charDeleted !in 0x1160..0x11FF) break if (charDeleted !in 0x1160..0x11FF) break
} }
@@ -382,8 +383,8 @@ class UIItemTextLineInput(
private fun endComposing() { private fun endComposing() {
getIME()?.let { getIME()?.let {
val s = it.endCompose()
if (it.config.mode != TerrarumIMEMode.REWRITE) { if (it.config.mode != TerrarumIMEMode.REWRITE) {
val s = it.endCompose()
paste(s.toCodePoints()) paste(s.toCodePoints())
} }
} }