colorutil update, some code cleanup

Former-commit-id: 47b13e7e899dc9151f7a1ae71977ed8d4b403345
Former-commit-id: 136f9c787b76aec75d76535891cf264170bd3b04
This commit is contained in:
Song Minjae
2017-01-15 20:51:42 +09:00
parent cb1198bd30
commit 9fdee8c5ad
17 changed files with 227 additions and 168 deletions

View File

@@ -3,6 +3,7 @@ package net.torvald.serialise
import net.torvald.terrarum.gameworld.GameWorld
import net.torvald.terrarum.Terrarum
import java.io.IOException
import java.nio.charset.Charset
import java.nio.file.Files
import java.nio.file.Path
import java.nio.file.Paths
@@ -15,12 +16,7 @@ object WriteGameMapData {
val META_FILENAME = "worldinfo1"
val MAGIC: ByteArray = byteArrayOf(
'T'.toByte(),
'E'.toByte(),
'M'.toByte(),
'D'.toByte()
)
val MAGIC = "TEMD".toByteArray(charset = Charset.forName("US-ASCII"))
val BYTE_NULL: Byte = 0

View File

@@ -11,6 +11,7 @@ import org.apache.commons.codec.digest.DigestUtils
import java.io.FileInputStream
import java.io.File
import java.io.IOException
import java.nio.charset.Charset
import java.nio.file.*
import java.util.*
@@ -21,12 +22,8 @@ object WriteMeta {
val META_FILENAME = "world"
val MAGIC: ByteArray = byteArrayOf(
'T'.toByte(),
'E'.toByte(),
'S'.toByte(),
'V'.toByte()
)
val MAGIC = "TESV".toByteArray(charset = Charset.forName("US-ASCII"))
val BYTE_NULL: Byte = 0