diff --git a/src/net/torvald/terrarum/worlddrawer/LightmapRendererNew.kt b/src/net/torvald/terrarum/worlddrawer/LightmapRendererNew.kt index 123f61167..8fcf3b594 100644 --- a/src/net/torvald/terrarum/worlddrawer/LightmapRendererNew.kt +++ b/src/net/torvald/terrarum/worlddrawer/LightmapRendererNew.kt @@ -622,7 +622,7 @@ object LightmapRenderer { */ fun darkenColoured(data: Color, darken: Color): Color { // use equation with magic number 8.0 - // should draw somewhat exponential curve when you plot the propagation of light in-game + // this function, when done recursively (A_x = darken(A_x-1, C)), draws exponential curve. (R^2 = 1) return Color( data.r * (1f - darken.r * lightScalingMagic),//.clampZero(),