fixed a bug where signal emitter wouldn't work after save reload

This commit is contained in:
minjaesong
2022-01-24 13:00:52 +09:00
parent ee8da4df84
commit a213cba5ef
6 changed files with 12 additions and 83 deletions

View File

@@ -855,9 +855,8 @@ object IngameRenderer : Disposable {
shaderBlendGlow.dispose()
shaderAlphaDither.dispose()
try {
fboRGBexport.dispose()
}
try { fboRGBexport.dispose() }
catch (e: GdxRuntimeException) {}
catch (e: UninitializedPropertyAccessException) {}
catch (e: Throwable) { e.printStackTrace(System.out) }
}