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https://github.com/curioustorvald/Terrarum.git
synced 2026-06-13 12:04:06 +09:00
fixed a bug where signal emitter wouldn't work after save reload
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@@ -1,6 +1,5 @@
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package net.torvald.terrarum.modulebasegame.ui
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import com.badlogic.gdx.Gdx
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import com.badlogic.gdx.graphics.Camera
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import com.badlogic.gdx.graphics.Color
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import com.badlogic.gdx.graphics.g2d.SpriteBatch
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@@ -122,6 +121,7 @@ class UIInventoryEscMenu(val full: UIInventoryFull) : UICanvas() {
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screen = 0
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full.handler.unlockToggle()
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full.unlockTransition()
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(INGAME as TerrarumIngame).autosaveTimer = 0f
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}
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}
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