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taking screenshot
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@@ -272,7 +272,7 @@ class SpriteAssemblerPreview: Game() {
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if (doExport && image != null) {
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doExport = false
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PixmapIO2.writeTGAHappy(Gdx.files.absolute(exportPath), image)
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PixmapIO2.writeTGAHappy(Gdx.files.absolute(exportPath), image, false)
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}
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