alloying furnace gui wip

This commit is contained in:
minjaesong
2024-03-10 01:36:52 +09:00
parent fa49874971
commit a298d6663b
15 changed files with 211 additions and 54 deletions

View File

@@ -20,13 +20,13 @@ import net.torvald.terrarum.gameitems.ItemID
import net.torvald.terrarum.gameparticles.ParticleVanishingSprite
import net.torvald.terrarum.langpack.Lang
import net.torvald.terrarum.modulebasegame.TerrarumIngame
import net.torvald.terrarum.modulebasegame.ui.UISmelterBasic
import net.torvald.terrarum.modulebasegame.ui.UIAlloyingFurnace
import net.torvald.terrarumsansbitmap.gdx.TextureRegionPack
/**
* Created by minjaesong on 2024-03-09.
*/
class FixtureAlloyingCrucible : FixtureBase {
class FixtureAlloyingFurnace : FixtureBase {
var fuelCaloriesNow = 0.0 // arbitrary number, may as well be watts or joules
@@ -146,7 +146,7 @@ class FixtureAlloyingCrucible : FixtureBase {
constructor() : super(
BlockBox(BlockBox.NO_COLLISION, 2, 2), // temporary value, will be overwritten by spawn()
nameFun = { Lang["ITEM_ALLOYING_SMELTER"] },
nameFun = { Lang["ITEM_ALLOYING_FURNACE"] },
) {
CommonResourcePool.addToLoadingList("particles-tiki_smoke.tga") {
TextureRegionPack(ModMgr.getGdxFile("basegame", "particles/bigger_smoke.tga"), 16, 16)
@@ -167,7 +167,7 @@ class FixtureAlloyingCrucible : FixtureBase {
actorValue[AVKey.BASEMASS] = 100.0
// this.mainUI = UIAlloyingCrucible(this)
this.mainUI = UIAlloyingFurnace(this)
}