mirror of
https://github.com/curioustorvald/Terrarum.git
synced 2026-06-13 12:04:06 +09:00
audio mixer reset() with audio artefact masking
This commit is contained in:
@@ -298,8 +298,7 @@ open class TerrarumIngame(batch: FlippingSpriteBatch) : IngameInstance(batch) {
|
||||
IngameRenderer.setRenderedWorld(world)
|
||||
blockMarkingActor.isVisible = true
|
||||
|
||||
AudioMixer.fadeBus.getFilter<Lowpass>().setCutoff(SAMPLING_RATEF / 2)
|
||||
|
||||
AudioMixer.reset()
|
||||
|
||||
super.show() // this function sets gameInitialised = true
|
||||
|
||||
|
||||
Reference in New Issue
Block a user