mirror of
https://github.com/curioustorvald/Terrarum.git
synced 2026-03-09 13:21:51 +09:00
reconfiguring docs and libs
- Targeting Java 10 - Gdx nightly 20181111 (1.9.9)
This commit is contained in:
@@ -237,6 +237,7 @@ object Terrarum : Screen {
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init {
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println("$NAME version ${AppLoader.getVERSION_STRING()}")
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println("Java Runtime version ${System.getProperty("java.version")}")
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println("LibGDX version ${com.badlogic.gdx.Version.VERSION}")
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getDefaultDirectory()
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@@ -38,7 +38,7 @@ class UIItemInventoryCatBar(
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// set up all the buttons
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init {
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// place sub UIs: Image Buttons
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mainButtons = Array(catArrangement.size, { index ->
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mainButtons = Array(catArrangement.size) { index ->
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val iconPosX = ((buttonGapSize / 2) + index * (catIcons.tileW + buttonGapSize)).roundInt()
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val iconPosY = 0
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@@ -51,7 +51,7 @@ class UIItemInventoryCatBar(
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posY = posY + iconPosY,
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highlightable = true
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)
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})
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}
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// side buttons
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@@ -65,7 +65,7 @@ class UIItemInventoryCatBar(
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println("[UIItemInventoryCatBar] relativeStartX: $relativeStartX")
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println("[UIItemInventoryCatBar] posX: $posX")
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sideButtons = Array(iconIndex.size, { index ->
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sideButtons = Array(iconIndex.size) { index ->
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val iconPosX = if (index < 2)
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(relativeStartX + sideButtonsGap + (sideButtonsGap + catIcons.tileW) * index).roundInt()
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else
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@@ -83,7 +83,7 @@ class UIItemInventoryCatBar(
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activeCol = if (index == 0 || index == 3) Color(0xfff066_ff.toInt()) else Color(0xffffff7f.toInt()),
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highlightable = (index == 0 || index == 3)
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)
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})
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}
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}
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@@ -46,24 +46,24 @@ internal object BlocksDrawer {
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val wallOverlayColour = Color(2f/3f, 2f/3f, 2f/3f, 1f)
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val breakAnimSteps = 10
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const val breakAnimSteps = 10
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val WALL = GameWorld.WALL
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val TERRAIN = GameWorld.TERRAIN
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val WIRE = GameWorld.WIRE
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private val NEARBY_TILE_KEY_UP = 0
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private val NEARBY_TILE_KEY_RIGHT = 1
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private val NEARBY_TILE_KEY_DOWN = 2
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private val NEARBY_TILE_KEY_LEFT = 3
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private const val NEARBY_TILE_KEY_UP = 0
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private const val NEARBY_TILE_KEY_RIGHT = 1
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private const val NEARBY_TILE_KEY_DOWN = 2
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private const val NEARBY_TILE_KEY_LEFT = 3
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private val NEARBY_TILE_CODE_UP = 1
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private val NEARBY_TILE_CODE_RIGHT = 2
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private val NEARBY_TILE_CODE_DOWN = 4
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private val NEARBY_TILE_CODE_LEFT = 8
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private const val NEARBY_TILE_CODE_UP = 1
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private const val NEARBY_TILE_CODE_RIGHT = 2
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private const val NEARBY_TILE_CODE_DOWN = 4
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private const val NEARBY_TILE_CODE_LEFT = 8
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private val GZIP_READBUF_SIZE = 8192
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private const val GZIP_READBUF_SIZE = 8192
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private lateinit var terrainTilesBuffer: Array<IntArray>
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