reverting old chargen test code

This commit is contained in:
minjaesong
2023-02-28 17:56:44 +09:00
parent cba24456e9
commit a3c871bb5c
11 changed files with 17 additions and 2 deletions

View File

@@ -10,8 +10,8 @@ import net.torvald.terrarum.gameactors.AVKey
object PlayerBuilderTestSubject1 {
operator fun invoke(): IngamePlayer {
val p: IngamePlayer = IngamePlayer(
ModMgr.getGdxFile("basegame", "sprites/velki_whitevalley.properties").path(),
ModMgr.getGdxFile("basegame", "sprites/velki_whitevalley_glow.properties").path(),
ModMgr.getGdxFile("basegame", "sprites/test_sprite.properties").path(),
ModMgr.getGdxFile("basegame", "sprites/test_sprite_glow.properties").path(),
-589141658L // random value thrown
)
InjectCreatureRaw(p.actorValue, "basegame", "CreatureHuman.json")

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