buildingmaker penmenu; resolving mouse click clash between world and UIs

This commit is contained in:
minjaesong
2019-02-16 17:11:36 +09:00
parent e06e9ef733
commit a3ef1b435d
14 changed files with 354 additions and 242 deletions

View File

@@ -37,6 +37,15 @@ object PostProcessor {
private val debugUI = BasicDebugInfoWindow()
fun dispose() {
batch.dispose()
shapeRenderer.dispose()
try {
lutTex.dispose()
}
catch (e: UninitializedPropertyAccessException) { }
}
fun draw(projMat: Matrix4, fbo: FrameBuffer) {
// init