buildingmaker penmenu; resolving mouse click clash between world and UIs

This commit is contained in:
minjaesong
2019-02-16 17:11:36 +09:00
parent e06e9ef733
commit a3ef1b435d
14 changed files with 354 additions and 242 deletions

View File

@@ -11,6 +11,7 @@ import net.torvald.terrarum.gameactors.ActorWBMovable
import net.torvald.terrarum.itemproperties.GameItem
import net.torvald.terrarum.itemproperties.ItemCodex
import net.torvald.terrarum.itemproperties.Material
import net.torvald.terrarum.modulebasegame.imagefont.WatchFont
/**
* The entry point for the module "Basegame"
@@ -103,4 +104,7 @@ class EntryPoint : ModuleEntryPoint() {
println("Welcome back!")
}
override fun dispose() {
WatchFont.dispose()
}
}