buildingmaker penmenu; resolving mouse click clash between world and UIs

This commit is contained in:
minjaesong
2019-02-16 17:11:36 +09:00
parent e06e9ef733
commit a3ef1b435d
14 changed files with 354 additions and 242 deletions

View File

@@ -873,6 +873,10 @@ internal object BlocksDrawer {
tilesWire.dispose()
tileItemWall.dispose()
tilesFluid.dispose()
tilesBuffer.dispose()
_tilesBufferAsTex.dispose()
tilesQuad.dispose()
shader.dispose()
}
fun getRenderStartX(): Int = WorldCamera.x / TILE_SIZE