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fallable blocks actually falls
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@@ -141,6 +141,9 @@
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# fv: vertical friction (boolean)
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# fr: horizontal friction. 0: frictionless, <16: slippery, 16: regular, >16: sticky
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#
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# grav: Whether the block should fall through the empty space. N/A to not make it fall;
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# 0 to fall immediately (e.g. Sand), nonzero to indicate that number of floating blocks can be supported (e.g. Scaffolding)
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#
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#
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## Illuminators ##
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#
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