charcoal; smelter item sprite;

crafting-fixed navigate-ingredients-crafting-recipe behav
This commit is contained in:
minjaesong
2024-02-02 16:48:07 +09:00
parent cfd0f0302e
commit a569a34005
14 changed files with 65 additions and 60 deletions

View File

@@ -1,6 +1,7 @@
package net.torvald.terrarum.modulebasegame.gameitems
import com.badlogic.gdx.graphics.g2d.TextureRegion
import net.torvald.terrarum.CommonResourcePool
import net.torvald.terrarum.gameitems.ItemID
/**
@@ -13,9 +14,7 @@ class ItemFurnaceAndAnvil(originalID: ItemID) : FixtureItemBase(originalID, "net
override val isDynamic = false
override val materialId = ""
override val itemImage: TextureRegion
get() = getItemImageFromSingleImage("basegame", "sprites/fixtures/metalworking_furnace_and_anvil.tga")
override val itemImageEmissive: TextureRegion
get() = getItemImageFromSingleImage("basegame", "sprites/fixtures/metalworking_furnace_and_anvil_emsv.tga")
get() = CommonResourcePool.getAsItemSheet("basegame.items").get(5,3)
override var baseToolSize: Double? = baseMass
override var originalName = "ITEM_FURNACE_AND_ANVIL"