charcoal; smelter item sprite;

crafting-fixed navigate-ingredients-crafting-recipe behav
This commit is contained in:
minjaesong
2024-02-02 16:48:07 +09:00
parent cfd0f0302e
commit a569a34005
14 changed files with 65 additions and 60 deletions

View File

@@ -10,26 +10,12 @@ import net.torvald.terrarumsansbitmap.gdx.TextureRegionPack
* Created by minjaesong on 2023-12-04.
*/
class ItemSmelterBasic(originalID: ItemID) : FixtureItemBase(originalID, "net.torvald.terrarum.modulebasegame.gameactors.FixtureSmelterBasic") {
init {
CommonResourcePool.addToLoadingList("basegame/sprites/fixtures/smelter_tall.tga") {
TextureRegionPack(ModMgr.getGdxFile("basegame", "sprites/fixtures/smelter_tall.tga"), 48, 64)
}
CommonResourcePool.addToLoadingList("basegame/sprites/fixtures/smelter_tall_emsv.tga") {
TextureRegionPack(ModMgr.getGdxFile("basegame", "sprites/fixtures/smelter_tall_emsv.tga"), 48, 64)
}
CommonResourcePool.loadAll()
}
override var baseMass = 100.0
override val isDynamic = false
override val materialId = ""
override val itemImage: TextureRegion
get() = CommonResourcePool.getAsTextureRegionPack("basegame/sprites/fixtures/smelter_tall.tga").get(1, 0)
override val itemImageEmissive: TextureRegion
get() = CommonResourcePool.getAsTextureRegionPack("basegame/sprites/fixtures/smelter_tall_emsv.tga").get(1, 0)
get() = CommonResourcePool.getAsItemSheet("basegame.items").get(4,3)
override var baseToolSize: Double? = baseMass
override var originalName = "ITEM_SMELTER_SMALL"
}