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Issue #6 resolved
Former-commit-id: 643ca0b3757f329107a7677fe3bf5f43ffac7639 Former-commit-id: caa5582abb797485e90b8c3e47a6307b177ff456
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@@ -227,7 +227,7 @@ constructor(gamename: String) : StateBasedGame(gamename) {
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//var hasController = false
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var controller: org.lwjgl.input.Controller? = null
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private set
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val CONTROLLER_DEADZONE = 0.2f
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val CONTROLLER_DEADZONE = 0.1f
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/** Available CPU threads */
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val THREADS = Runtime.getRuntime().availableProcessors()
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