new savegame scheme suggestion

This commit is contained in:
minjaesong
2021-10-05 10:05:25 +09:00
parent dc0b5029f2
commit a6cfabf3bf
6 changed files with 47 additions and 83 deletions

View File

@@ -36,7 +36,6 @@ import net.torvald.terrarumsansbitmap.gdx.TextureRegionPack
import net.torvald.util.CircularArray
import java.io.File
import java.io.PrintStream
import java.util.logging.Level
import kotlin.math.absoluteValue
import kotlin.math.round
@@ -244,7 +243,7 @@ object Terrarum : Disposable {
val currentSaveDir: File
get() {
val file = File(defaultSaveDir + "/test")
val file = File(saveDir + "/test")
// failsafe?
if (!file.exists()) file.mkdir()
@@ -683,7 +682,7 @@ class Codex : KVHashMap() {
fun AppUpdateListOfSavegames() {
App.savegames.clear()
File(App.defaultSaveDir).listFiles().filter { !it.isDirectory && !it.name.contains('.') }.map { file ->
File(App.saveDir).listFiles().filter { !it.isDirectory && !it.name.contains('.') }.map { file ->
try {
DiskSkimmer(file, Common.CHARSET, true)
}