wire branching traversal itself works, but fetches wrong signal status

This commit is contained in:
minjaesong
2021-08-12 11:38:48 +09:00
parent 884c129837
commit a6d082fb7d
6 changed files with 96 additions and 76 deletions

View File

@@ -71,9 +71,9 @@ open class IngameInstance(val batch: SpriteBatch) : Screen {
val actorContainerInactive = SortedArrayList<Actor>(ACTORCONTAINER_INITIAL_SIZE)
// FIXME queues will not work; input processing (blocks will queue) and queue consuming cannot be synchronised
protected val terrainChangeQueue = ArrayList<BlockChangeQueueItem>()
protected val wallChangeQueue = ArrayList<BlockChangeQueueItem>()
protected val wireChangeQueue = ArrayList<BlockChangeQueueItem>() // if 'old' is set and 'new' is blank, it's a wire cutter
//protected val terrainChangeQueue = ArrayList<BlockChangeQueueItem>()
//protected val wallChangeQueue = ArrayList<BlockChangeQueueItem>()
//protected val wireChangeQueue = ArrayList<BlockChangeQueueItem>() // if 'old' is set and 'new' is blank, it's a wire cutter
override fun hide() {
}
@@ -153,15 +153,14 @@ open class IngameInstance(val batch: SpriteBatch) : Screen {
* Queueing schema is used to make sure things are synchronised.
*/
open fun queueTerrainChangedEvent(old: ItemID, new: ItemID, x: Int, y: Int) {
printdbg(this, "Terrain change enqueued: ${BlockChangeQueueItem(old, new, x, y)}")
printdbg(this, terrainChangeQueue)
//printdbg(this, terrainChangeQueue)
}
/**
* Wall version of terrainChanged() event
*/
open fun queueWallChangedEvent(old: ItemID, new: ItemID, x: Int, y: Int) {
wallChangeQueue.add(BlockChangeQueueItem(old, new, x, y))
//wallChangeQueue.add(BlockChangeQueueItem(old, new, x, y))
}
/**
@@ -171,7 +170,7 @@ open class IngameInstance(val batch: SpriteBatch) : Screen {
* @param new current settings of conduits in bit set format.
*/
open fun queueWireChangedEvent(wire: ItemID, isRemoval: Boolean, x: Int, y: Int) {
wireChangeQueue.add(BlockChangeQueueItem(if (isRemoval) wire else "", if (isRemoval) "" else wire, x, y))
//wireChangeQueue.add(BlockChangeQueueItem(if (isRemoval) wire else "", if (isRemoval) "" else wire, x, y))
}