still wip modularisation, game somehow boots

This commit is contained in:
minjaesong
2018-06-21 17:33:22 +09:00
parent f0a6f8b9c2
commit a6ea2b4e18
266 changed files with 2409 additions and 1122 deletions

View File

@@ -2,7 +2,7 @@ package net.torvald.terrarum.langpack
import net.torvald.terrarum.utils.JsonFetcher
import net.torvald.terrarum.Terrarum
import net.torvald.terrarum.TerrarumAppLoader
import net.torvald.terrarum.AppLoader
import java.io.*
import java.util.*
@@ -112,7 +112,7 @@ object Lang {
fun fallback(): String = langpack["${key}_$FALLBACK_LANG_CODE"] ?: "$$key"
val ret = langpack["${key}_${TerrarumAppLoader.GAME_LOCALE}"]
val ret = langpack["${key}_${AppLoader.GAME_LOCALE}"]
val ret2 = if (ret.isNullOrEmpty()) fallback() else ret!!
// special treatment
@@ -129,7 +129,7 @@ object Lang {
fun pluralise(word: String, count: Int): String {
if (count < 2) return word
when (TerrarumAppLoader.GAME_LOCALE) {
when (AppLoader.GAME_LOCALE) {
"fr" -> {
if (Arrays.binarySearch(FRENCH_WORD_NORMAL_PLURAL, word) >= 0) {
return word + "s"