still wip modularisation, game somehow boots

This commit is contained in:
minjaesong
2018-06-21 17:33:22 +09:00
parent f0a6f8b9c2
commit a6ea2b4e18
266 changed files with 2409 additions and 1122 deletions

View File

@@ -0,0 +1,49 @@
package net.torvald.terrarum.modulebasegame.console
import net.torvald.terrarum.ccO
import net.torvald.terrarum.console.CommandDict
import net.torvald.terrarum.console.ConsoleCommand
import net.torvald.terrarum.console.Echo
import net.torvald.terrarum.langpack.Lang
import java.util.Formatter
/**
* Created by minjaesong on 2016-01-16.
*/
internal object CodexEdictis : ConsoleCommand {
override fun execute(args: Array<String>) {
if (args.size == 1) {
printList()
}
else {
try {
val commandObj = CommandDict[args[1].toLowerCase()]
commandObj.printUsage()
}
catch (e: NullPointerException) {
val sb = StringBuilder()
val formatter = Formatter(sb)
Echo("Codex: " + formatter.format(Lang["DEV_MESSAGE_CONSOLE_COMMAND_UNKNOWN"], args[1]).toString())
}
}
}
override fun printUsage() {
Echo("Usage: codex (command)")
Echo("shows how to use 'command'")
Echo("leave blank to get list of available commands")
}
private fun printList() {
Echo(Lang["DEV_MESSAGE_CONSOLE_AVAILABLE_COMMANDS"])
CommandDict.dict.forEach { name, cmd ->
Echo("$ccO" + name)
cmd.printUsage()
}
}
}