still wip modularisation, game somehow boots

This commit is contained in:
minjaesong
2018-06-21 17:33:22 +09:00
parent f0a6f8b9c2
commit a6ea2b4e18
266 changed files with 2409 additions and 1122 deletions

View File

@@ -0,0 +1,37 @@
package net.torvald.terrarum.modulebasegame.console
import net.torvald.terrarum.modulebasegame.gameworld.WorldTime
import net.torvald.terrarum.Terrarum
import net.torvald.terrarum.console.ConsoleCommand
import net.torvald.terrarum.console.Echo
import net.torvald.terrarum.modulebasegame.Ingame
/**
* Created by minjaesong on 2016-03-20.
*/
internal object SetTime : ConsoleCommand {
override fun execute(args: Array<String>) {
val world = (Terrarum.ingame!! as Ingame).world
if (args.size == 2) {
val timeToSet = WorldTime.parseTime(args[1])
world.time.setTimeOfToday(timeToSet)
Echo("Set time to ${world.time.todaySeconds} " +
"(${world.time.hours}h${formatMin(world.time.minutes)})")
}
else {
printUsage()
}
}
private fun formatMin(min: Int): String {
return if (min < 10) "0${min.toString()}" else min.toString()
}
override fun printUsage() {
Echo("usage: settime <39201-in sec or 13h32-in hour>")
}
}