still wip modularisation, game somehow boots

This commit is contained in:
minjaesong
2018-06-21 17:33:22 +09:00
parent f0a6f8b9c2
commit a6ea2b4e18
266 changed files with 2409 additions and 1122 deletions

View File

@@ -0,0 +1,26 @@
package net.torvald.terrarum.modulebasegame.console
import net.torvald.terrarum.Terrarum
import net.torvald.terrarum.console.ConsoleCommand
import net.torvald.terrarum.console.Echo
import net.torvald.terrarum.modulebasegame.Ingame
import net.torvald.terrarum.modulebasegame.gameactors.PhysTestLuarLander
/**
* Created by minjaesong on 2018-01-18.
*/
internal object SpawnPhysTestLunarLander : ConsoleCommand {
override fun execute(args: Array<String>) {
val mouseX = Terrarum.mouseX
val mouseY = Terrarum.mouseY
val lander = PhysTestLuarLander((Terrarum.ingame!! as Ingame).world)
lander.setPosition(mouseX, mouseY)
Terrarum.ingame!!.addNewActor(lander)
}
override fun printUsage() {
Echo("control it with arrow keys")
}
}