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still wip modularisation, game somehow boots
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package net.torvald.terrarum.modulebasegame.magiccontroller
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/**
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* Created by minjaesong on 2018-06-03.
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*/
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class TheMagicMachine(skill: MagicianSkillDefinition) {
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val akkuPack = Array(skill.numberOfAccumulator, { TheMagicLanguage.MagicAccumulator() })
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}
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data class MagicianSkillDefinition(
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var numberOfAccumulator: Int,
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var useableMagicPower: Double,
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var runeComprehensionLevel: Int
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)
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