mirror of
https://github.com/curioustorvald/Terrarum.git
synced 2026-06-09 10:04:05 +09:00
still wip modularisation, game somehow boots
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@@ -0,0 +1,123 @@
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package net.torvald.terrarum.modulebasegame.ui
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import com.badlogic.gdx.graphics.Camera
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import com.badlogic.gdx.graphics.Color
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import com.badlogic.gdx.graphics.g2d.SpriteBatch
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import net.torvald.terrarum.ModMgr
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import net.torvald.terrarum.Terrarum
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import net.torvald.terrarum.blendNormal
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import net.torvald.terrarum.Second
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import net.torvald.terrarum.ui.UICanvas
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import net.torvald.terrarum.ui.UIItemList
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import net.torvald.terrarum.ui.UIItemTextButtonList
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/**
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* Created by minjaesong on 2017-08-01.
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*/
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class UITitleRemoConModules(val superMenu: UICanvas) : UICanvas() {
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val menuLabels = arrayOf(
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"MENU_LABEL_RETURN"
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)
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override var width: Int = UITitleRemoConRoot.remoConWidth
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override var height: Int = UITitleRemoConRoot.getRemoConHeight(menuLabels)
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override var openCloseTime: Second = 0f
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private val menubar = UIItemTextButtonList(
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this,
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menuLabels,
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0, UITitleRemoConRoot.menubarOffY,
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this.width, this.height,
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textAreaWidth = this.width,
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readFromLang = true,
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activeBackCol = Color(0),
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highlightBackCol = Color(0),
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backgroundCol = Color(0),
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inactiveCol = Color.WHITE,
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defaultSelection = null
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)
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private val moduleAreaHMargin = 48
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private val moduleAreaBorder = 8
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private val moduleAreaWidth = (Terrarum.WIDTH * 0.75).toInt() - moduleAreaHMargin
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private val moduleAreaHeight = Terrarum.HEIGHT - moduleAreaHMargin * 2
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private val moduleInfoCells = ArrayList<UIItemModuleInfoCell>()
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// build module list
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init {
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ModMgr.moduleInfo.toList().sortedBy { it.second.order }.forEachIndexed { index, it ->
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moduleInfoCells.add(UIItemModuleInfoCell(
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this,
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it.first,
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moduleAreaWidth - 2 * moduleAreaBorder,
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0, 0 // placeholder
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))
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}
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}
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private val mouduleArea = UIItemList<UIItemModuleInfoCell>(
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this,
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moduleInfoCells,
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(Terrarum.WIDTH * 0.25f).toInt(), moduleAreaHMargin,
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moduleAreaWidth,
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moduleAreaHeight,
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inactiveCol = Color.WHITE,
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border = moduleAreaBorder
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)
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init {
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uiItems.add(menubar)
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uiItems.add(mouduleArea)
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////////////////////////////
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// attach listeners
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menubar.buttons[menuLabels.indexOf("MENU_LABEL_RETURN")].clickOnceListener = { _, _, _ ->
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this.setAsClose()
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Thread.sleep(50)
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menubar.selectedIndex = menubar.defaultSelection
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superMenu.setAsOpen()
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}
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}
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override fun updateUI(delta: Float) {
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menubar.update(delta)
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mouduleArea.update(delta)
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}
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override fun renderUI(batch: SpriteBatch, camera: Camera) {
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menubar.render(batch, camera)
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batch.color = Color.WHITE
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blendNormal()
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mouduleArea.render(batch, camera)
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}
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override fun doOpening(delta: Float) {
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}
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override fun doClosing(delta: Float) {
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}
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override fun endOpening(delta: Float) {
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}
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override fun endClosing(delta: Float) {
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}
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override fun dispose() {
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}
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}
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