new ID for dynamic item work flawlessly with adding multiple at once

This commit is contained in:
Song Minjae
2017-04-24 21:31:53 +09:00
parent d70cb2524d
commit a72b6f0d1a
10 changed files with 77 additions and 44 deletions

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@@ -3,9 +3,12 @@ package net.torvald.terrarum.gameworld
import net.torvald.terrarum.gameactors.ActorID
/**
* This world is economically isolated system. Economy will be important to make player keep playing,
* The whole world is economically isolated system. Economy will be important to make player keep playing,
* when all the necessary contents are set and implemented to the production.
*
* Design goal: keep the inflation rate low, but not negative (Single market)
* OR, give each faction (establishment) its own economy and watch them prosper/doomed (DF style)
*
* Created by SKYHi14 on 2017-04-23.
*/
class GameEconomy {