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new ID for dynamic item work flawlessly with adding multiple at once
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@@ -3,9 +3,12 @@ package net.torvald.terrarum.gameworld
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import net.torvald.terrarum.gameactors.ActorID
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/**
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* This world is economically isolated system. Economy will be important to make player keep playing,
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* The whole world is economically isolated system. Economy will be important to make player keep playing,
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* when all the necessary contents are set and implemented to the production.
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*
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* Design goal: keep the inflation rate low, but not negative (Single market)
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* OR, give each faction (establishment) its own economy and watch them prosper/doomed (DF style)
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*
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* Created by SKYHi14 on 2017-04-23.
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*/
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class GameEconomy {
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