buildingmaker import pen click latch

This commit is contained in:
minjaesong
2023-10-24 16:49:04 +09:00
parent a5a2c98041
commit a8b44c1cac
6 changed files with 40 additions and 6 deletions

View File

@@ -732,7 +732,7 @@ open class TerrarumIngame(batch: FlippingSpriteBatch) : IngameInstance(batch) {
internal var autosaveTimer = 0f
override fun render(`_`: Float) {
override fun render(updateRate: Float) {
// Q&D solution for LoadScreen and Ingame, where while LoadScreen is working, Ingame now no longer has GL Context
// there's still things to load which needs GL context to be present
if (!gameFullyLoaded) {
@@ -757,6 +757,8 @@ open class TerrarumIngame(batch: FlippingSpriteBatch) : IngameInstance(batch) {
gameFullyLoaded = true
}
super.render(updateRate)
ingameController.update()