gdx 1.10/lwjgl3 migration; removing old Lua stuffs

This commit is contained in:
minjaesong
2021-07-27 12:43:01 +09:00
parent f75b5da0e1
commit a91156ac21
323 changed files with 937 additions and 12100 deletions

View File

@@ -2,8 +2,8 @@ package net.torvald.terrarum;
import com.badlogic.gdx.ApplicationAdapter;
import com.badlogic.gdx.Files;
import com.badlogic.gdx.backends.lwjgl.LwjglApplication;
import com.badlogic.gdx.backends.lwjgl.LwjglApplicationConfiguration;
import com.badlogic.gdx.backends.lwjgl3.Lwjgl3Application;
import com.badlogic.gdx.backends.lwjgl3.Lwjgl3ApplicationConfiguration;
import com.badlogic.gdx.graphics.Texture;
import net.torvald.terrarumsansbitmap.gdx.GameFontBase;
@@ -14,37 +14,22 @@ import java.io.File;
*/
public class MusicComposerApp extends ApplicationAdapter {
public static LwjglApplicationConfiguration appConfig;
public static Lwjgl3ApplicationConfiguration appConfig;
public static GameFontBase fontGame;
public MusicComposerApp(LwjglApplicationConfiguration appConfig) {
public MusicComposerApp(Lwjgl3ApplicationConfiguration appConfig) {
this.appConfig = appConfig;
}
public void main(String[] args) {
LwjglApplicationConfiguration appConfig = new LwjglApplicationConfiguration();
appConfig.useGL30 = true; // utilising some GL trickeries, need this to be TRUE
appConfig.resizable = false;//true;
//appConfig.width = 1110; // photographic ratio (1.5:1)
//appConfig.height = 740; // photographic ratio (1.5:1)
appConfig.width = 1000;;;
appConfig.height = 666;
appConfig.backgroundFPS = 9999;
appConfig.foregroundFPS = 9999;
appConfig.title = "Speelklok";
appConfig.forceExit = false;
Lwjgl3ApplicationConfiguration appConfig = new Lwjgl3ApplicationConfiguration();
// load app icon
int[] appIconSizes = new int[]{256,128,64,32,16};
for (int size : appIconSizes) {
String name = "assets/appicon" + size + ".png";
if (new File("./" + name).exists()) {
appConfig.addIcon(name, Files.FileType.Internal);
}
}
appConfig.setResizable(false);
appConfig.setWindowedMode(1280, 720);
appConfig.setTitle("Speelklok");
new LwjglApplication(new MusicComposerApp(appConfig), appConfig);
new Lwjgl3Application(new MusicComposerApp(appConfig), appConfig);
}
@Override