gdx 1.10/lwjgl3 migration; removing old Lua stuffs

This commit is contained in:
minjaesong
2021-07-27 12:43:01 +09:00
parent f75b5da0e1
commit a91156ac21
323 changed files with 937 additions and 12100 deletions

View File

@@ -70,8 +70,8 @@ class UIBuildingMakerPenMenu(val parent: BuildingMaker): UICanvas() {
{
parent.uiPalette.isVisible = true
parent.uiPalette.setPosition(Gdx.input.x - parent.uiPalette.width / 2, Gdx.input.y - parent.uiPalette.height / 2)
parent.uiPalette.posX = parent.uiPalette.posX.coerceIn(0, AppLoader.screenW - parent.uiPalette.width)
parent.uiPalette.posY = parent.uiPalette.posY.coerceIn(0, AppLoader.screenH - parent.uiPalette.height)
parent.uiPalette.posX = parent.uiPalette.posX.coerceIn(0, AppLoader.screenSize.screenW - parent.uiPalette.width)
parent.uiPalette.posY = parent.uiPalette.posY.coerceIn(0, AppLoader.screenSize.screenH - parent.uiPalette.height)
},
{
parent.currentPenMode = BuildingMaker.PENMODE_PENCIL_ERASE