gdx 1.10/lwjgl3 migration; removing old Lua stuffs

This commit is contained in:
minjaesong
2021-07-27 12:43:01 +09:00
parent f75b5da0e1
commit a91156ac21
323 changed files with 937 additions and 12100 deletions

View File

@@ -6,6 +6,7 @@ import com.badlogic.gdx.graphics.g2d.SpriteBatch
import net.torvald.EMDASH
import net.torvald.terrarum.AppLoader
import net.torvald.terrarum.Terrarum
import net.torvald.terrarum.TerrarumScreenSize
import net.torvald.terrarum.keyToIcon
import net.torvald.terrarum.ui.Movement
import net.torvald.terrarum.ui.UICanvas
@@ -39,8 +40,8 @@ class UIScreenZoom : UICanvas(
AppLoader.fontGame.draw(
batch, zoomText,
(AppLoader.screenW * AppLoader.TV_SAFE_GRAPHICS + 1).toInt().toFloat(),
(AppLoader.screenH - height - AppLoader.getTvSafeGraphicsHeight()).toFloat()
(AppLoader.screenSize.screenW * TerrarumScreenSize.TV_SAFE_GRAPHICS + 1).toInt().toFloat(),
(AppLoader.screenSize.screenH - height - AppLoader.screenSize.tvSafeGraphicsHeight).toFloat()
)
}