gdx 1.10/lwjgl3 migration; removing old Lua stuffs

This commit is contained in:
minjaesong
2021-07-27 12:43:01 +09:00
parent f75b5da0e1
commit a91156ac21
323 changed files with 937 additions and 12100 deletions

View File

@@ -4,8 +4,8 @@ import com.badlogic.gdx.Gdx
import com.badlogic.gdx.Input
import com.badlogic.gdx.InputAdapter
import com.badlogic.gdx.ScreenAdapter
import com.badlogic.gdx.backends.lwjgl.LwjglApplication
import com.badlogic.gdx.backends.lwjgl.LwjglApplicationConfiguration
import com.badlogic.gdx.backends.lwjgl3.Lwjgl3Application
import com.badlogic.gdx.backends.lwjgl3.Lwjgl3ApplicationConfiguration
import com.badlogic.gdx.graphics.Color
import com.badlogic.gdx.graphics.OrthographicCamera
import com.badlogic.gdx.graphics.Pixmap
@@ -45,11 +45,11 @@ class NoiseGenerator : ScreenAdapter() {
Gdx.input.inputProcessor = NoiseGeneratorController(this)
batch = SpriteBatch()
camera = OrthographicCamera(AppLoader.appConfig.width.toFloat(), AppLoader.appConfig.height.toFloat())
camera = OrthographicCamera(AppLoader.screenSize.screenWf, AppLoader.screenSize.screenHf)
camera.setToOrtho(true, AppLoader.appConfig.width.toFloat(), AppLoader.appConfig.height.toFloat())
camera.setToOrtho(true, AppLoader.screenSize.screenWf, AppLoader.screenSize.screenHf)
camera.update()
Gdx.gl20.glViewport(0, 0, AppLoader.appConfig.width, AppLoader.appConfig.height)
Gdx.gl20.glViewport(0, 0, AppLoader.screenSize.screenW, AppLoader.screenSize.screenH)
pixmap = Pixmap(IMAGE_SIZE, IMAGE_SIZE, Pixmap.Format.RGBA8888)
texture = Texture(1, 1, Pixmap.Format.RGBA8888)
@@ -253,14 +253,10 @@ class NoiseGeneratorController(val host: NoiseGenerator) : InputAdapter() {
fun main(args: Array<String>) {
ShaderProgram.pedantic = false
val appConfig = LwjglApplicationConfiguration()
appConfig.vSyncEnabled = false
appConfig.resizable = false//true;
appConfig.width = 1024
appConfig.height = 1024
appConfig.backgroundFPS = 9999
appConfig.foregroundFPS = 9999
appConfig.forceExit = false
val appConfig = Lwjgl3ApplicationConfiguration()
appConfig.useVsync(false)
appConfig.setResizable(false)
appConfig.setWindowedMode(1024, 1024)
LwjglApplication(AppLoader(appConfig, NoiseGenerator()), appConfig)
Lwjgl3Application(AppLoader(appConfig, NoiseGenerator()), appConfig)
}