gdx 1.10/lwjgl3 migration; removing old Lua stuffs

This commit is contained in:
minjaesong
2021-07-27 12:43:01 +09:00
parent f75b5da0e1
commit a91156ac21
323 changed files with 937 additions and 12100 deletions

View File

@@ -2,8 +2,8 @@ package net.torvald.terrarum.tests
import com.badlogic.gdx.Game
import com.badlogic.gdx.Gdx
import com.badlogic.gdx.backends.lwjgl.LwjglApplication
import com.badlogic.gdx.backends.lwjgl.LwjglApplicationConfiguration
import com.badlogic.gdx.backends.lwjgl3.Lwjgl3Application
import com.badlogic.gdx.backends.lwjgl3.Lwjgl3ApplicationConfiguration
import com.badlogic.gdx.graphics.Color
import com.badlogic.gdx.graphics.OrthographicCamera
import com.badlogic.gdx.graphics.Pixmap
@@ -15,10 +15,13 @@ import net.torvald.terrarum.Point2i
import net.torvald.terrarum.inUse
import net.torvald.terrarum.worlddrawer.toRGBA
val RECTTEST_WIDTH = 768
val RECTTEST_HEIGHT = 768
/**
* Created by minjaesong on 2019-02-04.
*/
class NoopRectTest(val appConfig: LwjglApplicationConfiguration) : Game() {
class NoopRectTest(val appConfig: Lwjgl3ApplicationConfiguration) : Game() {
private val SIZE = 100
@@ -47,7 +50,7 @@ class NoopRectTest(val appConfig: LwjglApplicationConfiguration) : Game() {
texture = Texture(1, 1, Pixmap.Format.RGBA8888)
batch = SpriteBatch()
camera = OrthographicCamera(appConfig.width.toFloat(), appConfig.height.toFloat())
camera = OrthographicCamera(RECTTEST_WIDTH.toFloat(), RECTTEST_HEIGHT.toFloat())
camera.setToOrtho(true)
}
@@ -104,7 +107,7 @@ class NoopRectTest(val appConfig: LwjglApplicationConfiguration) : Game() {
batch.inUse {
batch.projectionMatrix = camera.combined
batch.draw(texture, 0f, 0f, appConfig.width.toFloat(), appConfig.height.toFloat())
batch.draw(texture, 0f, 0f, RECTTEST_WIDTH.toFloat(), RECTTEST_HEIGHT.toFloat())
}
println()
@@ -167,12 +170,8 @@ class NoopRectTest(val appConfig: LwjglApplicationConfiguration) : Game() {
}
fun main(args: Array<String>) {
val appConfig = LwjglApplicationConfiguration()
appConfig.forceExit = false
appConfig.width = 768
appConfig.height = 768
appConfig.backgroundFPS = 2
appConfig.foregroundFPS = 2
val appConfig = Lwjgl3ApplicationConfiguration()
appConfig.setWindowedMode(RECTTEST_WIDTH, RECTTEST_HEIGHT)
LwjglApplication(NoopRectTest(appConfig), appConfig)
Lwjgl3Application(NoopRectTest(appConfig), appConfig)
}