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gdx 1.10/lwjgl3 migration; removing old Lua stuffs
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@@ -116,8 +116,8 @@ open class UIItemTransitionContainer(
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return true
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}
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override fun scrolled(amount: Int): Boolean {
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uis.forEachIndexed { index, ui -> if (timeToUpdate(index)) ui.scrolled(amount) }
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override fun scrolled(amountX: Float, amountY: Float): Boolean {
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uis.forEachIndexed { index, ui -> if (timeToUpdate(index)) ui.scrolled(amountX, amountY) }
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return true
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}
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