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work_files/GameDesign/ITEMS_REQUIRED.md
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work_files/GameDesign/ITEMS_REQUIRED.md
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# Package BASEGAME
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## Tools
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- Pickaxe -- all 9 tool materials
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- Hatchet -- all 9 tool materials
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## Weapons
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- Bows
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- Longbow
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- Hunting bow
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-- TODO discriminate two above
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- Halberd
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- all 8 metals
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- Sword
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- all 8 metals
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- neolithic polished knife
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## Armour
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- Headgear
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- all 8 metals
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- Body
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- all 8 metals
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- Boots
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- all 8 metals
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## Misc.
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- Dye bottle -- Game will use this master to generate 64 dyes
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- Generic tapestry
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- Basic loom (16/64 col, print on the fly, no undo, can only use dyes you currently have)
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# Package DWARVENTECH
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## Misc.
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- Loom with computer (16/64 col, internal editor that "prints" when design is completed, undo/redo, save/load
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can use all colours, shows how much dyes you need to "print out")
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