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load app using apploader -- no more black screen on app load
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@@ -30,7 +30,7 @@ class GameWorld(val width: Int, val height: Int) {
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val wallDamages = HashMap<BlockAddress, BlockDamage>()
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val terrainDamages = HashMap<BlockAddress, BlockDamage>()
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//public World physWorld = new World( new Vec2(0, -TerrarumMain.game.gravitationalAccel) );
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//public World physWorld = new World( new Vec2(0, -Terrarum.game.gravitationalAccel) );
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//physics
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/** Meter per second squared. Currently only the downward gravity is supported. No reverse gravity :p */
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var gravitation: Vector2 = Vector2(0.0, 9.8)
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