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Lightmap.get/MapLayer.get are now nullable, better overworld generator with Joise, still needs fix in the dirt layer part.
Former-commit-id: 0a5fa31bab45d093771ca109adbeb9c07fb8e90e Former-commit-id: d8a2b5b77a36b6c742cf220b2d325895111c8f3a
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8
res/raw/factions/FactionGenericPlayer.json
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res/raw/factions/FactionGenericPlayer.json
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{
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"factionname" : "player",
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"factionamicable" : ["follower"],
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"factionneutral" : ["controlledvillager"],
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"factionhostile" : ["wildlifehostile"],
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"factionfearful" : ["wildlifeflee"]
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}
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res/raw/factions/FactionSigrid.json
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res/raw/factions/FactionSigrid.json
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{
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"factionname" : "sigrid",
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"factionamicable" : ["follower"],
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"factionneutral" : ["controlledvillager", "wildhamletcontroller"],
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"factionhostile" : ["wildlifehostile"],
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"factionfearful" : ["wildhamletvillager", "wildlifeflee"]
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}
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res/raw/factions/FactionWildHamletTemplate.json
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res/raw/factions/FactionWildHamletTemplate.json
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{
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"factionname" : "wildhamlet_template",
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"factionamicable" : [],
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"factionneutral" : ["player", "thisvillager", "thiscontroller"],
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"factionhostile" : [],
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"factionfearful" : []
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}
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