mirror of
https://github.com/curioustorvald/Terrarum.git
synced 2026-06-14 04:24:05 +09:00
new template
This commit is contained in:
@@ -1,5 +1,5 @@
|
||||
# complete file name is: SPRITESHEET + bodypart name + EXTENSION
|
||||
SPRITESHEET=mods/basegame/sprites/test_werebeast/taimu_
|
||||
SPRITESHEET=mods/basegame/sprites/test_werebeastf/taimu_
|
||||
EXTENSION=.tga
|
||||
# defines frame size and origin point. Origin point is given as: (originx, size.y - 1)
|
||||
# ORIGINY is deduced from the sprite size as shown in above; you only need to set ORIGINX
|
||||
@@ -18,10 +18,11 @@ CONFIG=SIZE 64,98;ORIGINX 40
|
||||
SKELETON_STAND=HEADGEAR 0,32;\
|
||||
ARM_REST_LEFT -8,49;HELD_ITEM -6,11;\
|
||||
HEAD 2,83;\
|
||||
BUST_0 4,60;\
|
||||
TORSO_0 0,55;\
|
||||
TORSO_1 0,55;\
|
||||
LEG_REST_RIGHT -4,22;\
|
||||
LEG_REST_LEFT 7,22;\
|
||||
LEG_REST_RIGHT -5,22;\
|
||||
LEG_REST_LEFT 6,22;\
|
||||
ARM_REST_RIGHT 11,51;\
|
||||
TAIL_0 -11,27
|
||||
|
||||
@@ -34,4 +35,4 @@ ANIM_RUN_4=ALL 0,2;LEG_REST_RIGHT 0,2;LEG_REST_LEFT 0,-2;TAIL_0 1,0
|
||||
|
||||
ANIM_IDLE=DELAY 2;ROW 1;SKELETON SKELETON_STAND
|
||||
ANIM_IDLE_1=TORSO_1 0,-999;HEAD 0,-1
|
||||
ANIM_IDLE_2=TORSO_0 0,-999;ARM_REST_LEFT 0,1;ARM_REST_RIGHT 0,1
|
||||
ANIM_IDLE_2=TORSO_0 0,-999;ARM_REST_LEFT 0,1;ARM_REST_RIGHT 0,1;BUST_0 0,1
|
||||
|
||||
Reference in New Issue
Block a user