com.torvald → net.torvald

Former-commit-id: 375604da8a20a6ba7cd0a8d05a44add02b2d04f4
Former-commit-id: 287287c5920b07618174d7a7573f049d350ded66
This commit is contained in:
Song Minjae
2016-04-12 12:29:02 +09:00
parent 2a34efb489
commit ac9f5b5138
148 changed files with 473 additions and 524 deletions

View File

@@ -0,0 +1,81 @@
package net.torvald.terrarum.tilestats
import net.torvald.terrarum.gameactors.Player
import net.torvald.terrarum.gamemap.GameMap
import net.torvald.terrarum.gamemap.MapLayer
import net.torvald.terrarum.mapdrawer.MapCamera
import net.torvald.terrarum.mapdrawer.MapDrawer
import net.torvald.terrarum.Terrarum
import com.jme3.math.FastMath
import java.util.Arrays
/**
* Created by minjaesong on 16-02-01.
*/
object TileStats {
private val tilestat = ShortArray(GameMap.TILES_SUPPORTED)
private val TSIZE = MapDrawer.TILE_SIZE
/**
* Update tile stats from tiles on screen
*/
fun update() {
Arrays.fill(tilestat, 0.toShort())
// Get stats on no-zoomed screen area. In other words, will behave as if screen zoom were 1.0
// no matter how the screen is zoomed.
val map = Terrarum.game.map
val player = Terrarum.game.player
val renderWidth = FastMath.ceil(Terrarum.WIDTH.toFloat())
val renderHeight = FastMath.ceil(Terrarum.HEIGHT.toFloat())
val noZoomCameraX = Math.round(FastMath.clamp(
player.hitbox!!.centeredX - renderWidth / 2, TSIZE.toFloat(), map.width * TSIZE - renderWidth - TSIZE.toFloat()))
val noZoomCameraY = Math.round(FastMath.clamp(
player.hitbox!!.centeredY - renderHeight / 2, TSIZE.toFloat(), map.width * TSIZE - renderHeight - TSIZE.toFloat()))
val for_x_start = MapCamera.div16(noZoomCameraX)
val for_y_start = MapCamera.div16(noZoomCameraY)
val for_y_end = MapCamera.clampHTile(for_y_start + MapCamera.div16(renderHeight) + 2)
val for_x_end = MapCamera.clampWTile(for_x_start + MapCamera.div16(renderWidth) + 2)
for (y in for_y_start..for_y_end - 1) {
for (x in for_x_start..for_x_end - 1) {
val tileWall = map.getTileFromWall(x, y)
val tileTerrain = map.getTileFromTerrain(x, y)
++tilestat[tileWall ?: 0]
++tilestat[tileTerrain ?: 0]
}
}
}
fun getCount(vararg tile: Byte): Int {
var sum = 0
for (i in tile.indices) {
val newArgs = java.lang.Byte.toUnsignedInt(tile[i])
sum += java.lang.Short.toUnsignedInt(tilestat[newArgs])
}
return sum
}
fun getCount(vararg tile: Int): Int {
var sum = 0
for (i in tile.indices) {
sum += java.lang.Short.toUnsignedInt(tilestat[tile[i]])
}
return sum
}
/**
* @return copy of the stat data
*/
val statCopy: ShortArray
get() = Arrays.copyOf(tilestat, MapLayer.RANGE)
}