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https://github.com/curioustorvald/Terrarum.git
synced 2026-03-15 16:16:10 +09:00
better ore texture
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assets/mods/basegame/ores/1.tga
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assets/mods/basegame/ores/1.tga
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assets/mods/basegame/ores/2.tga
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assets/mods/basegame/ores/3.tga
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@@ -1,8 +1,8 @@
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"id";"item";"tags"
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"1";"item@basegame:128";"COPPER,MALACHITE"
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"2";"item@basegame:129";"IRON,HEMATITE"
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# "3";"item@basegame:130";"GOLD,NATURAL_GOLD"
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# "4";"item@basegame:131";"COAL,CARBON"
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"3";"item@basegame:130";"COAL,CARBON"
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# "4";"item@basegame:131";"GOLD,NATURAL_GOLD"
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# "5";"item@basegame:132";"ZINC,SPHALERITE"
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# "6";"item@basegame:133";"TITANIUM,RUTILE"
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# "7";"item@basegame:134";"GEM,RUBY"
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@@ -1,7 +1,7 @@
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"id";"freq";"power";"scale";"ratio";"tiling";"comment"
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"1";"0.026";"0.01";"0.505";"1.0";"a16";"copper (malachite)"
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"2";"0.040";"0.01";"0.505";"1.0";"a16";"iron (haematite)"
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#"3";"0.040";"0.08";"0.501";"1.0";"r16";"coal"
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"1";"0.026";"0.01";"0.505";"1.0";"a16x16";"copper (malachite)"
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"2";"0.040";"0.01";"0.505";"1.0";"a16x16";"iron (haematite)"
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"3";"0.040";"0.08";"0.493";"10.0";"a16x4";"coal"
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################################################################################
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@@ -14,6 +14,8 @@
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#
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# tiling: determines how the tiles are tiled
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# - a16: use 4-neighbour autotiling (16 possible cases)
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# - a16x4: 4 variants of a16
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# - a16x16: 16 variants of a16
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# - a47: use 8-neighbour autotiling (47 possible cases)
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# - r16: use the hash of the tile position as a variant selection, module 16
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# - r8: use the hash of the tile position as a variant selection, module 8
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