better ore texture

This commit is contained in:
minjaesong
2023-10-28 23:15:56 +09:00
parent 991a16e6a7
commit acae5dab8b
10 changed files with 65 additions and 23 deletions

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assets/mods/basegame/ores/3.tga LFS Normal file

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@@ -1,8 +1,8 @@
"id";"item";"tags"
"1";"item@basegame:128";"COPPER,MALACHITE"
"2";"item@basegame:129";"IRON,HEMATITE"
# "3";"item@basegame:130";"GOLD,NATURAL_GOLD"
# "4";"item@basegame:131";"COAL,CARBON"
"3";"item@basegame:130";"COAL,CARBON"
# "4";"item@basegame:131";"GOLD,NATURAL_GOLD"
# "5";"item@basegame:132";"ZINC,SPHALERITE"
# "6";"item@basegame:133";"TITANIUM,RUTILE"
# "7";"item@basegame:134";"GEM,RUBY"
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@@ -1,7 +1,7 @@
"id";"freq";"power";"scale";"ratio";"tiling";"comment"
"1";"0.026";"0.01";"0.505";"1.0";"a16";"copper (malachite)"
"2";"0.040";"0.01";"0.505";"1.0";"a16";"iron (haematite)"
#"3";"0.040";"0.08";"0.501";"1.0";"r16";"coal"
"1";"0.026";"0.01";"0.505";"1.0";"a16x16";"copper (malachite)"
"2";"0.040";"0.01";"0.505";"1.0";"a16x16";"iron (haematite)"
"3";"0.040";"0.08";"0.493";"10.0";"a16x4";"coal"
################################################################################
@@ -14,6 +14,8 @@
#
# tiling: determines how the tiles are tiled
# - a16: use 4-neighbour autotiling (16 possible cases)
# - a16x4: 4 variants of a16
# - a16x16: 16 variants of a16
# - a47: use 8-neighbour autotiling (47 possible cases)
# - r16: use the hash of the tile position as a variant selection, module 16
# - r8: use the hash of the tile position as a variant selection, module 8
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