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utilising new mouselatch
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@@ -99,7 +99,7 @@ abstract class UIItem(var parentUI: UICanvas, val initialX: Int, val initialY: I
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/** to be used by customised mouse handling */
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protected var mouseLatched = false
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protected var mouseLatch = MouseLatch()
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/** UI to call (show up) while mouse is up */
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open var mouseOverCall: UICanvas? = null
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