LibGDX, here I am.

This commit is contained in:
minjaesong
2017-06-22 02:31:07 +09:00
parent 1ecbc57f83
commit ad481853bb
356 changed files with 3125 additions and 21138 deletions

View File

@@ -1,6 +1,6 @@
package net.torvald.terrarum.console
import net.torvald.terrarum.Terrarum
import net.torvald.terrarum.TerrarumGDX
import net.torvald.terrarum.gameactors.ActorInventory
import net.torvald.terrarum.gameactors.Player
import net.torvald.terrarum.gameactors.Pocketed
@@ -11,7 +11,7 @@ import net.torvald.terrarum.itemproperties.ItemCodex
*/
internal object Inventory : ConsoleCommand {
private var target: Pocketed? = Terrarum.ingame!!.player
private var target: Pocketed? = TerrarumGDX.ingame!!.player
override fun execute(args: Array<String>) {
if (args.size == 1) {
@@ -46,7 +46,7 @@ internal object Inventory : ConsoleCommand {
}
private fun setTarget(actorRefId: Int = Player.PLAYER_REF_ID) {
val actor = Terrarum.ingame!!.getActorByID(actorRefId)
val actor = TerrarumGDX.ingame!!.getActorByID(actorRefId)
if (actor !is Pocketed) {
EchoError("Cannot edit inventory of incompatible actor: $actor")
}