wire connectivity wip (need to take a look at the renderer)

This commit is contained in:
minjaesong
2022-07-08 00:27:00 +09:00
parent db0be9e088
commit adc151b169
9 changed files with 102 additions and 36 deletions

View File

@@ -3,7 +3,6 @@ package net.torvald.terrarum.modulebasegame.gameitems
import com.badlogic.gdx.graphics.Texture
import com.badlogic.gdx.graphics.g2d.TextureRegion
import net.torvald.terrarum.*
import net.torvald.terrarum.App.printdbg
import net.torvald.terrarum.gameactors.ActorWithBody
import net.torvald.terrarum.gameitems.GameItem
import net.torvald.terrarum.gameitems.ItemID
@@ -11,7 +10,6 @@ import net.torvald.terrarum.gameitems.mouseInInteractableRange
import net.torvald.terrarum.itemproperties.Material
import net.torvald.terrarum.modulebasegame.TerrarumIngame
import net.torvald.terrarum.modulebasegame.gameactors.FixtureBase
import net.torvald.terrarum.utils.RandomWordsName
import net.torvald.terrarumsansbitmap.gdx.TextureRegionPack
import java.util.concurrent.atomic.AtomicBoolean
import java.util.concurrent.atomic.AtomicReference
@@ -72,7 +70,7 @@ open class FixtureItemBase(originalID: ItemID, val fixtureClassName: String) : G
it.isVisible = true
it.update(delta)
it.setGhostColourBlock()
mouseInInteractableRange(actor) { it.setGhostColourAllow(); true }
mouseInInteractableRange(actor) { it.setGhostColourAllow(); 0L }
}
}
@@ -89,7 +87,7 @@ open class FixtureItemBase(originalID: ItemID, val fixtureClassName: String) : G
override fun startPrimaryUse(actor: ActorWithBody, delta: Float) = mouseInInteractableRange(actor) {
val item = ghostItem.getAndSet(makeFixture()) // renew the "ghost" otherwise you'll be spawning exactly the same fixture again; old ghost will be returned
item.spawn(Terrarum.mouseTileX, Terrarum.mouseTileY - item.blockBox.height + 1)
if (item.spawn(Terrarum.mouseTileX, Terrarum.mouseTileY - item.blockBox.height + 1)) 1 else -1
// return true when placed, false when cannot be placed
}