who knew playing around the music player can be so hard

This commit is contained in:
minjaesong
2024-01-28 02:50:08 +09:00
parent 0af1e7004d
commit add263620e
4 changed files with 73 additions and 30 deletions

View File

@@ -351,7 +351,7 @@ class MusicPlayer(private val ingame: TerrarumIngame) : UICanvas() {
App.audioMixer.musicTrack,
AudioMixer.DEFAULT_FADEOUT_LEN / 3f
) {
ingame.musicGovernor.startMusic() // required for "intermittent" mode
ingame.musicGovernor.startMusic(this) // required for "intermittent" mode
iHitTheStopButton = false
stopRequested = false
}
@@ -376,12 +376,12 @@ class MusicPlayer(private val ingame: TerrarumIngame) : UICanvas() {
val thisMusic = App.audioMixer.musicTrack.currentTrack
App.audioMixer.requestFadeOut(App.audioMixer.musicTrack, AudioMixer.DEFAULT_FADEOUT_LEN / 3f)
App.audioMixer.musicTrack.nextTrack = null
ingame.musicGovernor.stopMusic()
ingame.musicGovernor.stopMusic(this)
thisMusic?.let { ingame.musicGovernor.queueMusicToPlayNext(it) }
iHitTheStopButton = true
}
else if (!shouldPlayerBeDisabled) {
ingame.musicGovernor.startMusic()
ingame.musicGovernor.startMusic(this)
iHitTheStopButton = false
stopRequested = false
}
@@ -396,7 +396,7 @@ class MusicPlayer(private val ingame: TerrarumIngame) : UICanvas() {
App.audioMixer.musicTrack,
AudioMixer.DEFAULT_FADEOUT_LEN / 3f
) {
ingame.musicGovernor.startMusic() // required for "intermittent" mode, does seemingly nothing on "continuous" mode
ingame.musicGovernor.startMusic(this) // required for "intermittent" mode, does seemingly nothing on "continuous" mode
iHitTheStopButton = false
stopRequested = false
}
@@ -448,7 +448,7 @@ class MusicPlayer(private val ingame: TerrarumIngame) : UICanvas() {
// fade out
App.audioMixer.requestFadeOut(App.audioMixer.musicTrack, AudioMixer.DEFAULT_FADEOUT_LEN / 3f) {
if (!shouldPlayerBeDisabled) {
ingame.musicGovernor.startMusic() // required for "intermittent" mode
ingame.musicGovernor.startMusic(this) // required for "intermittent" mode
iHitTheStopButton = false
stopRequested = false
}
@@ -469,7 +469,7 @@ class MusicPlayer(private val ingame: TerrarumIngame) : UICanvas() {
App.audioMixer.requestFadeOut(App.audioMixer.musicTrack, AudioMixer.DEFAULT_FADEOUT_LEN / 3f) {
loadNewAlbum(albumsList[index])
if (!shouldPlayerBeDisabled) {
ingame.musicGovernor.startMusic() // required for "intermittent" mode
ingame.musicGovernor.startMusic(this) // required for "intermittent" mode
iHitTheStopButton = false
stopRequested = false
}
@@ -490,12 +490,12 @@ class MusicPlayer(private val ingame: TerrarumIngame) : UICanvas() {
if (shouldPlayerBeDisabled || iHitTheStopButton) {
if (!stopRequested) {
stopRequested = true
ingame.musicGovernor.stopMusic()
ingame.musicGovernor.stopMusic(this)
}
}
else if (!jukeboxStopMonitorAlert && !App.audioMixer.musicTrack.isPlaying) {
else if (ingame.musicGovernor.playCaller is PlaysMusic && !jukeboxStopMonitorAlert && !App.audioMixer.musicTrack.isPlaying) {
jukeboxStopMonitorAlert = true
ingame.musicGovernor.stopMusic(false, ingame.musicGovernor.getRandomMusicInterval())
ingame.musicGovernor.stopMusic(this, false, ingame.musicGovernor.getRandomMusicInterval())
}
else if (App.audioMixer.musicTrack.isPlaying) {
jukeboxStopMonitorAlert = false

View File

@@ -279,7 +279,7 @@ $BULLET Foleys:
- ambient/season/diurnal_summer.*.ogg
- ambient/season/diurnal_winter.*.ogg
- ambient/season/matutinal.*.ogg
- ambient/season/nocturnal_summer.*.ogg
- ambient/season/nocturnal.*.ogg
Copyright (C) 2011, 2013, 2015, 2020, 2021 Klankbeeld
Sound from <https://www.freesound.org/people/klankbeeld>
@@ -305,7 +305,7 @@ Sound from <https://freesound.org/people/veezay>
Copyright (C) 2017 Stephen Holdaway
Sound from <https://freesound.org/people/stecman>
- effects/static/tape_hiss.ogg
- effects/static/film_pops_lowpass.ogg
Copyright (C) 2015 Joe DeShon
Sound from <https://freesound.org/people/joedeshon>

View File

@@ -183,7 +183,10 @@ class TerrarumMusicGovernor : MusicGovernor() {
printdbg(this, "MusicTitle: ${muscon.name}")
muscon.songFinishedHook = { stopMusic(muscon) }
muscon.songFinishedHook = {
if (it == App.audioMixer.musicTrack.currentTrack?.gdxMusic)
stopMusic(this)
}
}
}
catch (e: GdxRuntimeException) {
@@ -205,7 +208,7 @@ class TerrarumMusicGovernor : MusicGovernor() {
fun queueDirectory(musicDir: String, shuffled: Boolean, diskJockeyingMode: String, fileToName: ((String) -> String)? = null) {
if (musicState != STATE_INIT && musicState != STATE_INTERMISSION) {
App.audioMixer.requestFadeOut(App.audioMixer.fadeBus, AudioMixer.DEFAULT_FADEOUT_LEN) // explicit call for fade-out when the game instance quits
stopMusic(App.audioMixer.musicTrack.currentTrack)
stopMusic0(App.audioMixer.musicTrack.currentTrack)
}
songs.forEach { it.gdxMusic.tryDispose() }
@@ -326,11 +329,16 @@ class TerrarumMusicGovernor : MusicGovernor() {
fun getRandomMusicInterval() = 25f + Math.random().toFloat() * 10f
private fun stopMusic(song: MusicContainer?, callStopMusicHook: Boolean = true, customPauseLen: Float? = null) {
musicState = STATE_INTERMISSION
var stopCaller: Any? = null; private set
var playCaller: Any? = null; private set
var stopCallTime: Long? = null; private set
private fun stopMusic0(song: MusicContainer?, callStopMusicHook: Boolean = true, customPauseLen: Float? = null) {
musicState = if (customPauseLen == Float.POSITIVE_INFINITY) STATE_INIT else STATE_INTERMISSION
// printdbg(this, "stopMusic1 customLen=$customPauseLen, stateNow: $musicState, called by")
// printStackTrace(this)
intermissionAkku = 0f
intermissionLength = customPauseLen ?:
if (diskJockeyingMode == "intermittent") getRandomMusicInterval() else Float.POSITIVE_INFINITY // 30s-60s
intermissionLength = customPauseLen ?: getRandomMusicInterval()
musicFired = false
if (callStopMusicHook && musicStopHooks.isNotEmpty()) musicStopHooks.forEach {
if (song != null) {
@@ -340,19 +348,42 @@ class TerrarumMusicGovernor : MusicGovernor() {
// printdbg(this, "StopMusic Intermission: $intermissionLength seconds")
}
fun stopMusic(callStopMusicHook: Boolean = true, pauseLen: Float = Float.POSITIVE_INFINITY) {
stopMusic(App.audioMixer.musicTrack.currentTrack, callStopMusicHook, pauseLen)
// printdbg(this, "StopMusic Intermission2: $pauseLen seconds, called by:")
fun stopMusic(caller: Any?, callStopMusicHook: Boolean = true, pauseLen: Float = Float.POSITIVE_INFINITY) {
val timeNow = System.currentTimeMillis()
val trackThis = App.audioMixer.musicTrack.currentTrack
if (caller is TerrarumMusicGovernor) {
if (stopCaller == null) {
// printdbg(this, "Caller: this, prev caller: $stopCaller, len: $pauseLen, obliging stop request")
stopMusic0(trackThis, callStopMusicHook, pauseLen)
}
else {
// printdbg(this, "Caller: this, prev caller: $stopCaller, len: $pauseLen, ignoring stop request")
}
}
else {
// printdbg(this, "Caller: $caller, prev caller: <doesn't matter>, len: $pauseLen, obliging stop request")
stopMusic0(trackThis, callStopMusicHook, pauseLen)
}
stopCaller = caller?.javaClass?.canonicalName
stopCallTime = System.currentTimeMillis()
// printStackTrace(this)
}
fun startMusic() {
startMusic(pullNextMusicTrack())
fun startMusic(caller: Any?) {
playCaller = caller
startMusic0(pullNextMusicTrack())
}
private fun startMusic(song: MusicContainer) {
private fun startMusic0(song: MusicContainer) {
stopCaller = null
stopCallTime = null
App.audioMixer.startMusic(song)
printdbg(this, "startMusic Now playing: ${song.name}")
// printdbg(this, "startMusic Now playing: ${song.name}, called by:")
// printStackTrace(this)
// INGAME.sendNotification("Now Playing $EMDASH ${song.name}")
if (musicStartHooks.isNotEmpty()) musicStartHooks.forEach { it(song) }
musicState = STATE_PLAYING
@@ -405,18 +436,30 @@ class TerrarumMusicGovernor : MusicGovernor() {
ambState = STATE_PLAYING
}
var firstTime = true
override fun update(ingame: IngameInstance, delta: Float) {
val timeNow = System.currentTimeMillis()
val callerRecordExpired = (timeNow - (stopCallTime ?: 0L) > 1000)
if (callerRecordExpired && stopCaller != null) {
stopCaller = null
stopCallTime = null
}
// start the song queueing if there is one to play
if (songs.isNotEmpty() && musicState == 0) musicState = STATE_INTERMISSION
if (ambients.isNotEmpty() && ambState == 0) ambState = STATE_INTERMISSION
if (firstTime) {
firstTime = false
if (songs.isNotEmpty()) musicState = STATE_INTERMISSION
if (ambients.isNotEmpty()) ambState = STATE_INTERMISSION
}
when (musicState) {
STATE_FIREPLAY -> {
if (!musicFired) {
musicFired = true
startMusic(pullNextMusicTrack())
startMusic0(pullNextMusicTrack())
}
}
STATE_PLAYING -> {
@@ -540,7 +583,7 @@ class TerrarumMusicGovernor : MusicGovernor() {
override fun dispose() {
App.audioMixer.requestFadeOut(App.audioMixer.fadeBus, AudioMixer.DEFAULT_FADEOUT_LEN) // explicit call for fade-out when the game instance quits
stopMusic(App.audioMixer.musicTrack.currentTrack)
stopMusic0(App.audioMixer.musicTrack.currentTrack)
stopAmbient()
}
}

View File

@@ -115,7 +115,7 @@ class FixtureJukebox : Electric, PlaysMusic {
printdbg(this, "Stop music $title - $artist")
(INGAME.musicGovernor as TerrarumMusicGovernor).stopMusic(pauseLen = (INGAME.musicGovernor as TerrarumMusicGovernor).getRandomMusicInterval())
(INGAME.musicGovernor as TerrarumMusicGovernor).stopMusic(this, pauseLen = (INGAME.musicGovernor as TerrarumMusicGovernor).getRandomMusicInterval())
}
discCurrentlyPlaying = index
@@ -141,7 +141,7 @@ class FixtureJukebox : Electric, PlaysMusic {
*/
fun stopGracefully() {
stopDiscPlayback()
(INGAME.musicGovernor as TerrarumMusicGovernor).stopMusic(pauseLen = (INGAME.musicGovernor as TerrarumMusicGovernor).getRandomMusicInterval())
(INGAME.musicGovernor as TerrarumMusicGovernor).stopMusic(this, pauseLen = (INGAME.musicGovernor as TerrarumMusicGovernor).getRandomMusicInterval())
}
override fun drawBody(frameDelta: Float, batch: SpriteBatch) {