layer seems load, need to write better test-able code

This commit is contained in:
minjaesong
2018-10-05 22:13:55 +09:00
parent 17e550a6a0
commit ae1e99aa3e
4 changed files with 170 additions and 9 deletions

View File

@@ -3,6 +3,7 @@ package net.torvald.terrarum.modulebasegame.console
import net.torvald.terrarum.Terrarum
import net.torvald.terrarum.console.ConsoleCommand
import net.torvald.terrarum.console.Echo
import net.torvald.terrarum.modulebasegame.IngameRenderer
import net.torvald.terrarum.modulebasegame.gameworld.GameWorldExtension
import net.torvald.terrarum.serialise.ReadLayerDataZip
import net.torvald.terrarum.worlddrawer.FeaturesDrawer
@@ -27,6 +28,9 @@ object ImportLayerData : ConsoleCommand {
(Terrarum.ingame!!.world).spawnY * FeaturesDrawer.TILE_SIZE.toDouble(),
(Terrarum.ingame!!.world).spawnX * FeaturesDrawer.TILE_SIZE.toDouble()
)
IngameRenderer.
Echo("Successfully loaded ${args[1]}")
}