issue #26 resolved (someone is hoolding stale ingame context)

This commit is contained in:
minjaesong
2019-07-03 03:59:37 +09:00
parent 42dbaaa242
commit ae8d7a67f2
27 changed files with 116 additions and 81 deletions

View File

@@ -61,10 +61,10 @@ class IngameController(val terrarumIngame: TerrarumIngame) : InputAdapter() {
if (
Gdx.input.isButtonPressed(AppLoader.getConfigInt("mouseprimary")) ||
Gdx.input.isButtonPressed(AppLoader.getConfigInt("mousesecondary"))) {
terrarumIngame.worldPrimaryClickStart(AppLoader.UPDATE_RATE.toFloat())
terrarumIngame.worldPrimaryClickStart(AppLoader.UPDATE_RATE)
}
/*if Gdx.input.isButtonPressed(AppLoader.getConfigInt("mousesecondary")) {
ingame.worldSecondaryClickStart(AppLoader.UPDATE_RATE.toFloat())
ingame.worldSecondaryClickStart(AppLoader.UPDATE_RATE)
}*/
}
}
@@ -151,10 +151,10 @@ class IngameController(val terrarumIngame: TerrarumIngame) : InputAdapter() {
if (
button == AppLoader.getConfigInt("mouseprimary") ||
button == AppLoader.getConfigInt("mousesecondary")) {
terrarumIngame.worldPrimaryClickEnd(AppLoader.UPDATE_RATE.toFloat())
terrarumIngame.worldPrimaryClickEnd(AppLoader.UPDATE_RATE)
}
/*if (button == AppLoader.getConfigInt("mousesecondary")) {
ingame.worldSecondaryClickEnd(AppLoader.UPDATE_RATE.toFloat())
ingame.worldSecondaryClickEnd(AppLoader.UPDATE_RATE)
}*/
}
}