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https://github.com/curioustorvald/Terrarum.git
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fixme: fixed
Former-commit-id: a8beadca625c0714d687784c95a39e1ddbf7559c Former-commit-id: 936a978f2d50e313611f3417f0e5a7cee716896e
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@@ -22,10 +22,6 @@ import java.util.*
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open class ActorHumanoid(birth: GameDate, death: GameDate? = null)
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open class ActorHumanoid(birth: GameDate, death: GameDate? = null)
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: HistoricalFigure(birth, death), Controllable, Pocketed, Factionable, Luminous, LandHolder {
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: HistoricalFigure(birth, death), Controllable, Pocketed, Factionable, Luminous, LandHolder {
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// FIXME disable all water-related movement mods (slow ESDF velo while submerged)ssssst
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/** Must be set by PlayerFactory */
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/** Must be set by PlayerFactory */
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override var inventory: ActorInventory = ActorInventory()
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override var inventory: ActorInventory = ActorInventory()
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@@ -23,10 +23,6 @@ import java.util.*
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*/
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*/
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open class ActorWithBody(renderOrder: ActorOrder) : Actor(renderOrder) {
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open class ActorWithBody(renderOrder: ActorOrder) : Actor(renderOrder) {
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// FIXME disable all water-related movement mods (slow ESDF velo while submerged)
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/** !! ActorValue macros are on the very bottom of the source !! **/
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/** !! ActorValue macros are on the very bottom of the source !! **/
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override var actorValue: ActorValue = ActorValue()
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override var actorValue: ActorValue = ActorValue()
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